				Big-O & Roger Smith
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				Intro:
In this demo, you'll be able to control both Roger Smith & Big-O.  I've also included an interactive intro with Roger Smith driving the Griffon to the battle grounds. Its just like in the show.  You know how the show sometimes opens up with Roger narrating while driving his car.  The camera angles in the intro are preset but they can be disabled.  Basically, what you do with the intro is come up with your own narration. 
	When controlling Roger you can do one of two actions:  run & summon Big-O.  Be warned though, if you go near Big-Fau, he will attempt to step on you.  If he does, the game will restart. While controlling Big-O, you have a wide array of combat moves ranging from his devastating punches, his piston punches, eye lasers, Chromebuster, & machine cannon mounted inside his right armshield.  Oh yeah, this time around you'll be controlling Big-O via the cockpit.  In other words, you'll literally see through the eyes of Roger Smith.
	Sadly, programming is not my expertise.  I can only do the basics.  As a result, the A.I. for Fau isn't very good.  In fact, its downright horrible.  Don't worry, though.  One thing I got working in its A.I. is its lasers.  They'll fire at you from a distance and stop once you're in range for his punches.  Speaking of punches, I was having a problem with collision, so I had to fake the "punch + reaction" setup.  Basically, all you have to do in the demo is summon Big-O, get to the top of the building using the debris as a bridge, go to Big-O, destroy Big-Fau's force field, 
execute a devastating attack(i.e. Piston Punch R or L) to Big-Fau.  
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QUICK NOTE:  I've added a few "Easter Eggs" in the demo that can only be found when playing as Roger.  See if you can locate them.
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*SHOWTIME!!!*
				Controls:

Title:	Arrow Keys(Up&Down)=move cursor(these really don't serve any purpose)
	Key 1=Showtime!(demo)
	Key 2=Terms(End Screen & Special Feature)

Griffon:
	Up Arrow=Forward
	Down Arrow=Reverse
	A(once)=draw out machine guns
	A(again)=put machine guns away
	SPACE=fire machine guns
	TAB=restart
	F(Hold)=drive faster
	ENTER=disable all preset cameras
	Cameras:
	Key 1=default
	Key 2=Camera 2(outside car on left hand side)
	Key 3=Camera 3(in Roger's face)
	Key 4=Camera 4(side of car)

Roger Smith:
	Up Arrow=Run
	Left Arrow=Turn Left
	Right Arrow=Turn Right
	SPACE=look up(basically so you can see the sheer size of the Megadeus)
	ENTER=Summon Big-O(Roger actually calls Big-O with Steven Blum's voice.  You might have to 			turn your speakers up a little to hear him.)

Big-O:
	TAB=Return to Main Menu
	BACKSPACE=Restart
	Up Arrow=Walk
	Down Arrow=Walk Backwards
	F=Right Punch
	A=Left Punch
	SPACE=Eye Lasers
	D=Right Piston Punch
	S=Left Piston Punch
	R(Hold)=Draw out Machine Cannon
	ENTER=Fire Machine Cannon
	G=Defense a.k.a. Arm Shields
	Key 1=Prep Chromebuster
	Key 2(Hold)=Execute Chromebuster
	Key 3=Global View
	Key 4=Cockpit View(default)

(I've given you the ability to control two of Big-Fau's actions:  W=Walk(he walks but without motion)
					        J(Hold)=Blast Arms(fires arms out, release key and   
                                                                                                      arms will return)
<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Secret:  ENTER=press this and sit back
             BACKSPACE=restart              
             TAB=Return to Main Menu   	
>>>>>>>>>>>>>>>>>>>>>>>>>>>>
NOTE:  Big-O has an energy gauge that depletes when you use the eye lasers and Chromebuster attack.  The gauge recharges after a few seconds when using the lasers, but when using the Chromebuster, the gauge will need more time. You'll also notice the health bars.  Trying to program them is extremely difficult & time consuming, and as a result they will not be responsive.  I'm leaving them in the demo, so you can see what they looked like.
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Tip:  When playing as Roger, run up the piles of debris in a zig-zag motion.

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				Closing Remarks:

I wish I could have done more with this demo, but seeing as how I'm one person, well.  If I decide to make another one(which I will), I'll try to locate other freelancers to help out.  Also, the demo is pretty buggy so be on the lookout. If you encounter a bug, the best solution would be to restart the level you're on or restart the demo.
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Enjoy the demo.

"WE HAVE COME TO TERMS"